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Thread Statistics | Show CCP posts - 5 post(s) |

Just Alter
Enlightened Industries Test Alliance Please Ignore
59
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Posted - 2012.04.27 19:16:00 -
[1] - Quote
We're not talking about numbers here, we're talking about pvp risk.
It could even take 100 people to kill a sansha titan, they'd still be against a scripted entity and safe from other players.
That's why HS incursions should not pay more than WHs or Null sec stuff.
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Just Alter
Enlightened Industries Test Alliance Please Ignore
61
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Posted - 2012.04.27 23:46:00 -
[2] - Quote
Really?
Never heard of static chain collapsing?
Not comparing whs to incursions but as far as limitedness goes both are theoretically unlimited given some circumstances. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
66
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Posted - 2012.04.28 14:27:00 -
[3] - Quote
Vizvig wrote:Fronkfurter McSheebleton wrote:0.0 rent my ass, npc null is where the fun is at.
I don't know why you people assume we're all carebears...you have to fund things somehow. We'd found a fun way of doing so, and it got nerfed to near-uselessness instead of being balanced out properly. You'd be upset too. In these npc nullsec do not rent. We dont want fun, we looking for slaves and renters-pets. hahaha 
I understand you, i too had fun once.
It was awful.
Btw incursions were nerfed too much!
Now i will not be able to do them  |

Just Alter
Enlightened Industries Test Alliance Please Ignore
68
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Posted - 2012.04.30 10:39:00 -
[4] - Quote
Dev posts like this remember me of the last summer.
A complete disregard for honesty, willingness to admit mistakes and work towards reverting them.
They lied to the community(assaults) and they never listened to any kind of feedback or maybe they just ignored them.
This should upset even people who do not do incursions. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
70
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Posted - 2012.04.30 16:22:00 -
[5] - Quote
RabbidFerret wrote:Hakaru Ishiwara wrote:Katarina Reid wrote:You want isk go to low or null else settle for what you can get. Risk vs Reward. Null-sec is not the risk-filled environment as perceived by some. And that's coming from a five-year null bitter vet. Yes, it takes great *effort* to carve out a chunk of null-sec territory, but the day-to-day risk of losing a ship is marginal. Additionally, null-sec earnings on a per-character basis are no more than those living in high-sec considering some of the expenses associated with null. 5 years on and off in null sec and I never once lost a ratting ship to ganks. I've seen fellow incursion runners lose ships to the slightest mistake. Incursions give a false sense of security because the players have perfected their roles so well. We should not be punished for mastering a system, for equipping our fleets with lvl 5 logis and shiny BSes. Incursions gave increased pay based on the amount of commitment the fleet was willing to put into it. That is a great system. The previous rewards gave you the confidence to fly a 3 billion isk ship despite those butt-clenching moments when a basi DCs during a heavy-dps wave. Amazingly, Incursions made trust into a critical gameplay element. Nowhere else in eve would you trust a complete stranger with so much of your hard work. I cannot see why CCP felt this was something worth fiddling with.
Beacause it was injecting too much isk in the economy and because the reward/risk ratio was out of whack compared to other activities.
However they dun goofd up. |
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